Horse Isle: Infinite WildsNewest occasional development updates added to top. Feel free to add yourself to our beta/live announcement email at the bottom.
Horse Competition: YouTube Alpha Preview #4
Website mostly done. Horse revisions nearly complete. I can share our loose plans moving forward (no timelines though!). Pre-Beta we will open the HI3 website to just sign up in a protect-your-playername mentality. It will not grant access to game at all. We will protect all hi1/hi2 accounts that were existing as of october 14th, to sign up with an existing name, you will have to use one of the matching emails. We will leave this in place for a few weeks after we start. This way everyone can pre-reserve your existing playernames. There is a complication of hi1 vs hi2 two different players with same names. In those cases, it will be a first come, first served basis.
Example: If there is a SparklingDuck owned both by an hi1 and a different hi2 player, first one to make an account with either of the emails on record for those accounts will be granted the playername.
Update: We will try to add support for checking against passwords instead or in addition. We wanted to avoid that, but sounds like many of you have lost old email accounts.
Nighttime, friends, and kayak competition: YouTube Alpha Preview #3
3D Logo completed and website work begun. We're adding terrain based injuries. So if you are riding a tired horse in Cold snow biome, your horse may get frost burn and need vet attention.
3rd person controller, and character builder preview: YouTube Alpha Preview #2
:) Our first sneak peak: YouTube Alpha Preview
We're spending a solid month rebuilding parts of world so it runs as smoothly as we can get it. Still, if anyone is getting a new laptop or PC, the main thing that will improve HI3 performance will be "Dedicated Graphics" rather than "Integrated Graphics". A 6 year old PC with a Video Card will likely run the game better than a brand new expensive laptop without 3D hardware. That said, we are taking every step we can to make the game run on as many computers as possible.
We almost have a super simple player character in.. Many things are going to be left in a "To be expanded" state. So that we can go live in a resonable time frame. So, expect basics to start, and then lots of fun content updates after live.
HI3 will include some of the previous HorseIsle Music as well as a lot more new original music by the same composer as HI1 and HI2 - Joe Schwebke!
Fun fact. we have "version controlled" over 1500 versions of HI3 so far. Some days it feels like maybe only 2,543,200 to go! :)
Ever so slowly... but... Trading! We have trading... just like HI1 and HI2! but, HI3 Trading works! whooop! Did i reveal too much?? :)
We have the beginnings of a game! Almost a few fun things to do :) But, alas, going to be a few more months of grueling effort before we can consider Beta. A fix today: Wild horses no longer found hanging out underwater.. progress!
Still working as best we can on HI3. Progress made every day, but nothing new to share!
HI3 Is in progress! It will take some time, and we are not prepared to share many details yet. But here are some big points (some or all could change). And this will be all the info for a couple months probably :) Sorry. Have to focus! Know that we are working as hard as we can to get this done well.
Horse Isle: Infinite Wilds
Some improvements/tweaks from previous Horse Isles: