Horse Isle 3: Welcome Adventurers
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Welcome Adventurers
Come Join The Infinite Wilds!


Horse Isle 3 - Infinite Wilds!
Infinite World to Explore, Infinite Genetic Breeding, Infinite Wilds to catch!
Free downloads for MAC, Linux And Windows Computers!
HI3: Infinite Wilds!    (Come join the adventure!)
Welcome to the newest in our series of family friendly games made for horse fanatics! Clean, nonviolent fun, with some education tossed in! Grand adventure and real world horse genetics await you in this, our third installment.

HI3 is fully 3D, yet retains the unique charm of the previous games. Your horse's performance and actual look are based on its genetics, just like the real world. No two horses look or behave alike. Come discover your special horses!

Along the way, make friends with some of our great playerbase. HI3 players are helpful and fun folks! This is a special place :)

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Infinite Wilds: Infinite World, Infinite Wild Horses & Infinite Horse Genetics Combinations!
Players Currently Online:171 Active Accounts:3458
NEWS: HI3 Client Update v.58a    (July 22, 2022)
Additions & Changes:
+ Falling trees now have collision disabled to prevent sabotage during races.
+ The frequency of the rearing behavior has been further reduced.
+ Variety in horse behaviors has been improved.
+ A notification has been added for if your placed horse runs away from something scary.
+ Horse base stat chart now shows detailed breakdowns of each stat when cursor is over a column. (plus the total max the horse could ever have in parenthesis)
+ Cruise control now works for ice skates.

Updated mushroom coat names:
+ The coat coloration stays the same. We only updated the naming.
+ 'Mushroom' will now be a prefix instead of a sole coat name.
E.g., a coat will be named 'mushroom cremello' instead of just 'mushroom.'
+ This means that horses who had 'mushroom' coats prior to the update will now have a full coat name listed on their profile.
+ We hope it'll help you differ between the different chestnut-based mushroom coats that exist in the game.

New Plushies:
+ Cactus
+ Red Mushroom
+ Sunflower

New Bonus Stat System:
+ Horses may now earn Esroh Blessings. These are permanent increases to a horses stats. These are granted by the magic of these lands to horses that are enjoyed and ridden a lot. Not many horses will earn full blessings!
+ Blessings may occur when performing the following on a horse:
> > Sprinting provides Speed bonus
> > Following trails or Affinity tracking provides Intelligence bonus
> > Steep slopes or jumping provides Agility bonus
> > Pulling sleds or carts provides Strength bonus
> > Otherwise Normal Riding may get an Endurance bonus
+ Blessings are permanent stat boosts to the horse. Their full +20 point effect is equal to that of max plushies.
+ These show on a horse stat bar now as the "Bonus" value.
+ The first point is 20x easier/faster to earn than the final 20th point.
+ Now a fully blessed, tacked, shoed, genetic, trained horse could get the absolute max 1000pts in a stat.

Ride-Along Expanded:
+ Players can now give shoulder rides by inviting others to ride-along while on foot.
+ When shapeshifting as an animal that is sufficiently large other players can ride-along.

Re-arranged Help Files for Clarity:
+ Information about all the types of equines in the game is now under the Types of Horses category.
+ Information about scrapbooks and rankings is now under the Profiles category.
+ Information about leasing, buying, selling, and training horses is under the new Acquiring and Selling category.
+ Added a new help category: Heredity. It is still WIP, but it will give practical information about:
>> Calculating which genes the foal can inherit.
>> Predicting which coats the foal can have.
>> Picking the best parents to get the ideal foal.
>> And more.

An Update for the Rare Breeds:
+ We received a lot of questions lately about rare breeds in Horse Isle.
+ All of the breeds mentioned below are rare in Horse Isle.
+ We hope the following will help you decide which breeds you prefer to focus on. :)

Added Performance Metrics & Updated BBB info into the new layout:
Rare horses:
+ Bosnian (including subtypes)
+ Iomud (rare for a sport breed)
+ Kushum (including subtypes)
+ Rottal (heavy sport warmblood)
+ Santa Cruz Island Horse (beautiful Spanish-type horse)
+ Xilingol

Rare ponies:
+ Landais Pony (a small 'all-around' pony)
+ Messara Pony (extremely rare)
+ Timor Pony (extremely rare)
+ Sandalwood Pony (extremely rare)

Or, Give a Try to these New [Real] Rare Breeds:
NEW Rare, small horses:
+ Cukurova, including the subtypes:
> > Harness Cukurova
> > Saddle Cukurova
+ Megruli (small, squarish horse)
+ Tushin (small horse with good endurance; sometimes gaited)

NEW Rare, larger horses:
+ Pfalz-Ardenner (heavy draft)
+ Uzunyayla (a long-framed horse)

BBB Breed Info Additions:
+ Added info about the Santa Cruz Island Horse.
+ Added info about the Iomud.
+ Added conformation info to the Sandalwood Pony.
+ Added conformation info to the Timor Pony.
+ Added conformation info to the Xilingol.
+ Expanded breed info about National Park Cross Nokotas + clarified their breeding rules.
+ Expanded 'conformation' section for the Nokota.
+ Added pictures to, and updated info in, the online BBB for dozens of breeds.

Updated the coats/appearance of the following breeds:
+ Rottal horses can now come in non-flaxen chestnut (you can order them via tokens.)
+ Shagya Arabians horses can now come in seal-brown (you can order them via tokens.)
+ Increased the eartip curvature in Nokota horses for better visibility (you can order them via tokens or breed for it.)

Additional Breed Tweaks:
+ Fixed breeding glitch in the Kushum. You can now cross a generic Kushum with its subtypes and get a purebred Kushum foal. [Subtypes still have closed books.]
+ Fixed purebreeding typo in Walkaloosas (doesn't affect any horses, was just a typo in the BBB.)
+ Fixed a bug which prevented solid foals born to two Halter Appaloosa parents from being registered as non-characteristic Appaloosas (instead they were born as Quarter Ponies or AQHs.)
* Solid (non-spotted) "Halter Appaloosa" foals can now be re-identified at the horse expert as Non-characteristic Appaloosas.

Clarification about Base Stats of Non-Horse Equines:
+ Recently, there was a bit of a confusion regarding the base stats of donkeys, zebras, and hybrids.
+ Added a new help file to clarify how base stats work in those equines: Base Stats: Genetic Ranges and Caps (Category: Horses > Stats.)
+ Updated the help files about those equines to include their base stat max cap.
+ If you still have questions about how those stats work, please post them in Horses forum for Pathfinder to see.

Bug Fixes:
- Fixed injured horses flying off at super speed when lead rope disconnected.
- Fixed bug causing horse cart passengers to warp away when cart is put away.
NEWS: Quick Server Update    (June 18, 2022)
A few Quick Fixes for yesterday's update.

Additions & Changes:
+ Fixed Button on Smelt Page
+ Fixed "%ReHead" Command to actually work.
+ Warn when smelting horseshoes and can't carry more iron
NEWS: Quick Server Update    (June 17, 2022)
Made a few Quick improvements to today's update.

Additions and Changes:
+ The quick score message when crafting was showing a smaller value than the actual total points horse shoe was given. (would have said +35 max instead of +50) fixed.
+ You can Smelt down old horseshoes now at furnace, costs shoe+coal+500 focus.
+ Removed horseshoe exporter missions as they would have grabbed randomly stat-ed shoes from inventory.
+ Fixed a bug with the horse shoe crafted stats being overly lower than should have been. Fixed to being pure-balanced-random now.
+ Added "Shoe" category to inventory sorting.

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